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Operating Systems Explained — The Invisible Engine Behind Every Computer

Operating Systems Explained — The Invisible Engine Behind Every Computer

Hey readers,

Let’s continue building our foundations in computer science.

Previously, we explored Data Structures and Algorithms — how we organize data and design logical steps to solve problems efficiently.
Today, we move one layer deeper.

Today, we talk about Operating Systems.

Not the textbook definition.
Not exam-oriented notes.
But the way an engineer understands an OS.

Disclaimer

I use AI tools only for SEO optimization and refinement.
Everything you read here is written from my own understanding and reasoning.

Why Operating Systems Matter (More Than You Think)

Every beginner wants to jump into:

  • Web frameworks

  • App development

  • AI models

But here’s a question most people never ask:

Who decides which program runs first?
Who protects memory from being overwritten?
Who stops one application from crashing the entire system?

That silent authority is the Operating System.

🧠 What an Operating System Really Is

An Operating System is not:

  • a UI

  • a boot screen

  • a place where applications live

An Operating System is:

A control program that safely shares hardware among multiple programs while creating the illusion that each program owns the machine.

That’s it.

Everything else — multitasking, memory, files, security — is a consequence of this single responsibility.

The Core Problem the OS Solves

Imagine this raw reality:

  • CPU: 1

  • RAM: limited

  • Disk: slow

  • Programs: many

  • Humans: impatient

Without an OS:

  • Programs would overwrite each other’s memory

  • One faulty program could lock the CPU forever

  • Hardware would be directly accessible → chaos

  • Security would not exist

So the OS becomes three things at once:

  • A referee

  • An illusionist

  • A bodyguard

The Three Big Illusions of an Operating System

1️⃣ Illusion of a Dedicated CPU

Every program believes:

“I am running continuously.”

Reality:

  • The CPU switches between programs thousands of times per second

  • This is called context switching

The OS:

  • Saves Program A’s state (registers, program counter)

  • Loads Program B’s state

  • Switches so fast you never notice

This illusion is what we call multitasking.

2️⃣ Illusion of Infinite Memory

Every program believes:

“I have my own memory.”

Reality:

  • All programs share the same physical RAM

The OS uses:

  • Virtual Memory

  • Paging

  • MMU (Memory Management Unit)

Each process gets:

  • Its own virtual address space

  • Protection from other programs

This illusion is known as process isolation — one of the strongest pillars of system security.

3️⃣ Illusion of Private Hardware

Every program believes:

“I can access files, disk, network, devices.”

Reality:

  • Hardware access is privileged

  • User programs are not trusted

So programs must request permission from the OS.

Kernel vs User Space (This Boundary Is Sacred)

User Space

  • Applications

  • Browsers

  • Editors

  • Games

Restricted.
Cannot touch hardware directly.

Kernel Space

  • OS core

  • Device drivers

  • Memory manager

  • Scheduler

Full hardware access.

⚠️ If user programs could freely enter kernel space → instant system compromise

How Programs Talk to the OS: System Calls

A system call is a controlled gateway.

Examples:

  • read()

  • write()

  • fork()

  • exec()

  • open()

Flow:

  1. Program requests a service

  2. CPU switches to kernel mode

  3. OS validates the request

  4. OS performs the operation

  5. Control returns to user space

This boundary is one of the most important security lines in computing.

Processes: The Living Units of Execution

A process is:

A running program + its execution state

It contains:

  • Code

  • Stack

  • Heap

  • Registers

  • Program counter

  • Open files

Each process is isolated so one crash doesn’t destroy the system.

Process vs Thread (Where Pain Begins)

Process

  • Own memory space

  • Heavy

  • Safer

Thread

  • Shares memory with other threads

  • Lightweight

  • Powerful but dangerous

This is why:

  • Race conditions exist

  • Deadlocks happen

  • Multithreading bugs are brutal to debug

CPU Scheduling — Who Runs Next?

The OS decides:

  • Which process runs

  • For how long

Goals:

  • Fairness

  • Responsiveness

  • Throughput

Common algorithms:

  • Round Robin

  • Priority Scheduling

  • Multilevel Queues

There is no perfect scheduler — only trade-offs.

Memory Management — Why Crashes Happen

Key ideas:

  • Stack grows downward

  • Heap grows upward

  • Pages map virtual memory to physical memory

When things break:

  • Segmentation fault

  • Page fault

  • Out-of-memory kill

These are not bugs.
They are the OS enforcing reality.

Filesystems — Organized Lies That Work

A file is not a “thing”.

It is:

  • A name

  • Metadata

  • Pointers to disk blocks

The OS abstracts:

  • Disks

  • SSDs

  • Network storage

So everything becomes:

open → read → write → close

Uniform abstraction = engineering power.

Why OS Knowledge Separates Engineers from Coders

If you understand operating systems:

  • Performance issues stop being mysterious

  • Security flaws make sense

  • “Random crashes” stop being random

  • Debugging becomes surgical

Most people use an OS.
Very few understand why it behaves the way it does.

What We’ll Cover Next in This Series

  1. Processes & Address Spaces (deep dive)

  2. Context Switching (step-by-step)

  3. Virtual Memory & Paging (slow and precise)

  4. System Calls & Kernel Transitions

  5. Deadlocks & Race Conditions

  6. Linux Internals (real-world mapping)

We’ll dissect everything layer by layer — no shortcuts.


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